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How to Create a 3D Product Mockup in Blender (T-Shirt & Mug Tutorial)

3D product mockup of a T-shirt and mug created in Blender with realistic lighting
  • Tutorial: Create a Simple 3D Product Mockup in Blender (T-shirt or Mug)

    Objective:

    To create a clean, realistic 3D product render of a T-shirt or mug. This render is useful for promotional graphics, online shops, or client presentations.

    Step 1:

  • Install Blender
    Go to https://www.blender.org/download/

    Download and install the latest version.

    Open Blender and select “General” for a new project.

    Step 2:

  • Set Up Your Scene
    Delete the default cube by selecting it and pressing X, then Enter.

    Press Shift + A, then Mesh, and choose:

    – UV Sphere for a mug base
    – Plane for starting a T-shirt mockup

    Press 1 for front view, then 5 to switch to orthographic view.

    Step 3:

  • Import or Create the Product Model
    You have two options:

    A. Use Pre-Made Models
    Go to https://sketchfab.com or https://polyhaven.com

    Download a free .glb, .obj, or .fbx model of a mug or T-shirt.

    In Blender, go to File, then Import, and select your format.

    B. Model a Simple Mug (Optional)
    Press Shift + A, then Mesh, then Cylinder.

    Scale it on the Z-axis by pressing S, then Z to make it tall.

    Add a torus by pressing Shift + A, then Mesh, then Torus for the handle.

    Rotate and position it as the mug handle by pressing R, then Y, and then move it.

    Step 4:

  • Apply Materials & Logo
    Go to the Shading tab.

    Select your object, then click New to create a material.

    Use Base Color to choose a product color.

    To apply a logo:

    Add an Image Texture node.

    Load your logo.

    Add a UV Map modifier and adjust it in the UV Editing tab.

    Step 5:

  • Add Lighting
    Delete the default light.

    Add area lights by pressing Shift + A, then Light, then Area.

    Position three lights: key, fill, and back for a studio look.

    Turn on the Cycles Renderer for realism by going to the top-right corner, then Render, and select Cycles.

    Step 6:

  • Set Up Camera & Render
    Press Shift + A, then Camera.

    Position it using the N panel, or use the shortcut Ctrl + Alt + 0 to lock the view.

    Go to Render Properties:

    – Resolution: 1080×1080 or 1920×1080
    – Samples: 128 or higher

    Hit F12 to render.

    Save the image by going to Image, then Save As.

    BONUS: Export for Web or Clients
    To export a 3D viewer file:

    Go to File, then Export, and select glTF 2.0 (.glb).

    You can upload this file to your website with a WebGL viewer like model-viewer.

    Result:
    You now have a professional 3D product mockup ready for social media, websites, or client presentations!

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